Miguel week 12


Hi! It's the final devlog before MOJO the event were we all showcase the game. This week I implemented all the missing gameplay features and have been debugging the game. We had a playtest a few minutes ago and some bad bugs have showed up, thats what I get for using a preview navmesh package I guess. This will certainly be a chaotic weekend. 

This will be a shorter post  as I have my hands full.

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