EGGS - weekly post
VOID CHAMPIONS » Devlog
This week we discussed what we want to keep from the original game, what we want to throw out, and what can be improved/added to the game. We also made and presented the game concept pitch.
We also decided to prototype the combat for the first delivery cycle.
This next week I plan to learn how to make an online game with some tutorials, study on how the original game implemented it's online, and think about online combat systems, so I can start prototyping. We will probably hold a meeting this week to do the Design Document too.
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VOID CHAMPIONS
A competetive multiplayer online rogue lite experience!
Status | In development |
Authors | MiguelSeabra1999, Alan_Wakes, DarkQueenSara, EGGSplosion, Paranomix |
Genre | Action, Role Playing |
Tags | Co-op, Dungeon Crawler, Game Design, Multiplayer, Roguelike, Swords, Top-Down, Unity |
Languages | English |
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