Carlos - Week 3
VOID CHAMPIONS » Devlog
I've been so filled with work, including the NES JAM for Gamedev Técnico, that basically I have done nothing for the project.
I helped finish the Design Doc that we submitted, namely, the Competition section.
We also met with our new writer, Cláudio, and tried out the game, discussed it a bit, and reviewed some new enemy concepts from our artist, Alan, but I haven't had time to work on the prototypes.
We're going for a satirical tone for the game, and a cartoony look for the enemies. Alan has been nailing the designs.
Easter break is coming, and the JAM deadline is right before its starts, so I have a week to catch up on a lot of work.
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VOID CHAMPIONS
A competetive multiplayer online rogue lite experience!
Status | In development |
Authors | MiguelSeabra1999, Alan_Wakes, DarkQueenSara, EGGSplosion, Paranomix |
Genre | Action, Role Playing |
Tags | Co-op, Dungeon Crawler, Game Design, Multiplayer, Roguelike, Swords, Top-Down, Unity |
Languages | English |
More posts
- Miguel - Week 13Jun 05, 2021
- Carlos - Week 13Jun 04, 2021
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- New build with analyticsJun 02, 2021
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- Miguel week 12May 28, 2021
- Carlos - Week 12May 28, 2021
- Francisco - week 11May 22, 2021
- Carlos - Week 11May 21, 2021
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