Francisco - week 5
VOID CHAMPIONS » Devlog
Last week there wasn't a post so this week will i will talk about what happened this week and the past week.
I developed a prototype for a new melee weapon and made my brothers test it out and give me feedback.
The feedback I got was that the game was too spammy and that the game would be better with a bit of cooldown in between attacks (different from recovery phase since you can still move while the attack is recharging) and a much shorter stun duration from attacks.
We got together and distributed tasks, for this week and the next, my task is to develop items. For now, I will develop a throwable knife , a grappling hook and maybe a smokescreen too.
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VOID CHAMPIONS
A competetive multiplayer online rogue lite experience!
Status | In development |
Authors | MiguelSeabra1999, Alan_Wakes, DarkQueenSara, EGGSplosion, Paranomix |
Genre | Action, Role Playing |
Tags | Co-op, Dungeon Crawler, Game Design, Multiplayer, Roguelike, Swords, Top-Down, Unity |
Languages | English |
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- Francisco - week 11May 22, 2021
- Carlos - Week 11May 21, 2021
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