VII
VOID CHAMPIONS » Devlog
Hi,
This week, I had to dedicate some time to other fronts, so haven't dedicated as much time as I would've wanted. Hopefully, will manage to recovery during the weekend.
Despite that, still worked on the assignment for the 20th on the start of the week: writing a report of the results of the workshop and updating the design document. On this 2nd part, presentation schemes were designated to me, since I'm working on the UI. Gotta admit that what is written is not necessarily final, since it needs to be playtest. The new features might also need some new UI, but this should be more clear once we start working on them.
Until next week,
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VOID CHAMPIONS
A competetive multiplayer online rogue lite experience!
Status | In development |
Authors | MiguelSeabra1999, Alan_Wakes, DarkQueenSara, EGGSplosion, Paranomix |
Genre | Action, Role Playing |
Tags | Co-op, Dungeon Crawler, Game Design, Multiplayer, Roguelike, Swords, Top-Down, Unity |
Languages | English |
More posts
- Miguel - Week 13Jun 05, 2021
- Carlos - Week 13Jun 04, 2021
- XIIIJun 04, 2021
- New build with analyticsJun 02, 2021
- EGGS/Francisco - weekly post 12May 29, 2021
- XIIMay 28, 2021
- Miguel week 12May 28, 2021
- Carlos - Week 12May 28, 2021
- Francisco - week 11May 22, 2021
- Carlos - Week 11May 21, 2021
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