Miguel Week 10
Hello, since last week we have created a backlog and organized ourselves more formally. This week was fun as it was programming a lot of stuff for the game. I added a new item that throws a bomb, and worked on the scene transitions. The bulk of my work however is not shown in the clip because it was making the game support parallel play of up to 4 players and start to have interactions between them. So far there is only coop and PVP but adding more wacky room types won't be too cumbersome since the base is already there.
This weekend we have decided to have some people play the game to assess how things are going and to catch some surely to be found bugs.
Sorry for the short post, see ya next week!
Get VOID CHAMPIONS
VOID CHAMPIONS
A competetive multiplayer online rogue lite experience!
Status | In development |
Authors | MiguelSeabra1999, Alan_Wakes, DarkQueenSara, EGGSplosion, Paranomix |
Genre | Action, Role Playing |
Tags | Co-op, Dungeon Crawler, Game Design, Multiplayer, Roguelike, Swords, Top-Down, Unity |
Languages | English |
More posts
- Miguel - Week 13Jun 05, 2021
- Carlos - Week 13Jun 04, 2021
- XIIIJun 04, 2021
- New build with analyticsJun 02, 2021
- EGGS/Francisco - weekly post 12May 29, 2021
- XIIMay 28, 2021
- Miguel week 12May 28, 2021
- Carlos - Week 12May 28, 2021
- Francisco - week 11May 22, 2021
- Carlos - Week 11May 21, 2021
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