Francisco Week 10


This week we divided tasks again,  i'm in charge with most of the item related stuff, right now i'm working on a smoke bomb (that cloud the vision of an area for a few seconds and deals poison damage to enemies that stand on it), and the mechanic of spawning items. After i'm done i will either help the team with the next goals or do the grappling hook (a throwable that if hits a wall, the player dashes in the direction of the wall) or the fuel + matches (players who have this item leave a path of fuel on the ground wherever they walk and they can choose to light it and create a wall of fire that damages enemies standing on it)

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