Francisco Week 10
VOID CHAMPIONS » Devlog
This week we divided tasks again, i'm in charge with most of the item related stuff, right now i'm working on a smoke bomb (that cloud the vision of an area for a few seconds and deals poison damage to enemies that stand on it), and the mechanic of spawning items. After i'm done i will either help the team with the next goals or do the grappling hook (a throwable that if hits a wall, the player dashes in the direction of the wall) or the fuel + matches (players who have this item leave a path of fuel on the ground wherever they walk and they can choose to light it and create a wall of fire that damages enemies standing on it)
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VOID CHAMPIONS
A competetive multiplayer online rogue lite experience!
Status | In development |
Authors | MiguelSeabra1999, Alan_Wakes, DarkQueenSara, EGGSplosion, Paranomix |
Genre | Action, Role Playing |
Tags | Co-op, Dungeon Crawler, Game Design, Multiplayer, Roguelike, Swords, Top-Down, Unity |
Languages | English |
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