day 24 - I'm back!
Hello!
Glad to be back writing some logs. The break definitely helped me out cause today I was feeling super motivated :D
Today, me and Catralitos prepared a burn down chart to manage the remaining tasks. We also set a deadline for Wednesday on a few critical tasks as to not let things get too delayed. We also talked about the structure of levels and how many we would have, how we will introduce mechanics etc...
I finally got The final version of the player model and got to work animating it using Unreal's animation features(still hell). At least the result is hilarious. I got a video to show, but there is still a bug. I haven't figured out how to slow animations down. I also have to keep in mind that once the gun model is there we might have to tweak things up.
See ya,#devtober
Get Astro Recoil
Astro Recoil
Status | Released |
Authors | MiguelSeabra1999, Alan_Wakes, DarkQueenSara, DarthAkua, Marianaalves, Game Dev Técnico |
Genre | Platformer, Shooter |
Tags | devlogs, devtober, Side Scroller |
More posts
- day - 31 signing offOct 31, 2021
- day 30 - crunchOct 31, 2021
- day 29 - bugfixin'Oct 29, 2021
- day 28 - slimyOct 29, 2021
- day 27 - disaster again + checkpointsOct 27, 2021
- day 26 - animateOct 26, 2021
- day 25 -disaster!Oct 25, 2021
- day 22 - taking a breakOct 22, 2021
- day 21 - menusOct 21, 2021
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