day 25 -disaster!


Hi,
So remember when yesterday I showed all the animations? Well, they ALL broke. I just opened Unreal today, had an error message about some missing Bone on the rig which was unchanged and can't get the model to move at all. I'll delay redoing that until tomorrow as some changes were made to the model since. Not gonna lie that stung a bit.

Other than that, I helped Catralitos out with a damaged effect for the enemies. And tested the levels he was working on. Also had a chat with ChemiTheSnail to be on the same page scheduling wise.

Unfortunately Alan_Wakes will not be able to support us any longer as he is needed in other projects as well :(

Regardless of the mishaps, it's cool to have some levels to test! I'm not going to share them just yet as they brought to light some bug fixing and tweaking I need to do xD.

And on another note, taking a break really helped me out with gaining some motivation, I'm not so sure if I'll try daily logs again, I think going for weekly logs is better overall. I will be sticking around until the end of the month anyway.

See ya

#devtober

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