day 4 - first build!


Hello again,

Today, we finally got our movement mechanic fully prototyped :D

I played around a lot more in unreal, especially with the Aim1D Offset feature that I love. I managed to add the slide and dropkick as well as being able to aim while walking, in the air and sliding. The sliding one look super badass if you ask me.

Tomorrow, I should focus on actually spawning some sort of projectile when I shoot. I also should meet with Catralitos to define some deadlines to base ourselves on.

I'm going to start leaving download links for the most recent build below, even if it's still super early.

#devtober

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