day 13 - charge!
Astro Recoil » Devlog
Hi there!
Today I finally finished my experiments with the behavior tree. I got an enemy AI working that alternates between patrolling and charging at the player. After a charge begins, it will keep charging until colliding with a wall, and then becomes stunned for a short window. I'll probably stop prototyping enemies now, and focus on other stuff, maybe more environmental things, maybe visuals? We will see.
I will upload a new build with this new enemy, just press 4 to go to its room.
til tomorow
#devtober
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Astro Recoil
Status | Released |
Authors | MiguelSeabra1999, Alan_Wakes, DarkQueenSara, DarthAkua, Marianaalves, Game Dev Técnico |
Genre | Platformer, Shooter |
Tags | devlogs, devtober, Side Scroller |
More posts
- day - 31 signing offOct 31, 2021
- day 30 - crunchOct 31, 2021
- day 29 - bugfixin'Oct 29, 2021
- day 28 - slimyOct 29, 2021
- day 27 - disaster again + checkpointsOct 27, 2021
- day 26 - animateOct 26, 2021
- day 25 -disaster!Oct 25, 2021
- day 24 - I'm back!Oct 25, 2021
- day 22 - taking a breakOct 22, 2021
- day 21 - menusOct 21, 2021
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