day 18 - a plan arises
Hi!
Important day for the project today. You may have noticed that last week not a lot got done other than small improvements and polishes.
Well today, me and Catralitos had a meeting and decided on what to focus on in the next two weeks. This week we will develop some environmental traps as well as the first levels. In parallel, we will try to squeeze in a menu and save.
It will be a lot of work, but university wise this week should be less demanding, so that's okay.
In addition to meetings I had with the artists recently, the project seems to finally get a clearer direction. They also have been making a lot of progress on the 3D models
I also added one more bit of polish, but I am very excited about this one xD
It was super easy to add as well xD
I'll be sure to add a new build as well since it has been a while
see ya tomorrow.
#devtober
Get Astro Recoil
Astro Recoil
Status | Released |
Authors | MiguelSeabra1999, Alan_Wakes, DarkQueenSara, DarthAkua, Marianaalves, Game Dev Técnico |
Genre | Platformer, Shooter |
Tags | devlogs, devtober, Side Scroller |
More posts
- day - 31 signing offOct 31, 2021
- day 30 - crunchOct 31, 2021
- day 29 - bugfixin'Oct 29, 2021
- day 28 - slimyOct 29, 2021
- day 27 - disaster again + checkpointsOct 27, 2021
- day 26 - animateOct 26, 2021
- day 25 -disaster!Oct 25, 2021
- day 24 - I'm back!Oct 25, 2021
- day 22 - taking a breakOct 22, 2021
- day 21 - menusOct 21, 2021
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